The raid planner opens the map of a dungeon with its bosses already placed and lets a group draw where each member stands and moves. Nothing is typed except notes: the map, the bosses and the classes come from the game, and the finished plan is one link.
Choosing a dungeon
The index lists the dungeons by type and shows the party size next to each. Opening one loads its map with every boss at the position the client gives it. Boss names open the boss page, and the dungeon page and the plain map are one step away.
Group size and the bosses a plan starts with, for the dungeons most groups plan:
| Dungeon | Group | Bosses on the map |
|---|---|---|
| Krao Cave | 5 | Ultimate Berk, Enhanced Harcon, Neglected Gadioton |
| Urugugu Canyon | 5 | Judge Urahum, Guardian Captain Raur, Divine Auldor |
| Fire Temple | 5 | Kromede's Desire, Red Spark Ignus, Black Smoke Murute, Silver Blade Rotan |
| Draupnir | 5 | Transcendent Bakarma, Afflicted Bakarma, Phantasmal Lakshmi, Predator Saraswati |
| Deus Research Base | 5 | Atiel, Gelcos, Nazmun |
| Vakron Sky Island | 5 | Vakron, Tiere, Thamon |
| Abyssal Forge: Ludra | 10 | Eternal Ludra, Abyssal Wings Ketu, Isolation Specialist Rahu, Central Abyss Fusion Reactor |
| Chalice of Muspel | 10 | Iscariel, Kaldrix, Muspel Guardian Statue |
| Orcus's Grave | 4 | Quartermaster General Advir, Resource Warden Kabira, Resource Base Shock Troopers Captain, Resource Base Scouts Captain |
Krao Cave, Urugugu Canyon, Fire Temple and Draupnir head the expedition list, with minimum levels 20, 28, 35 and 45. Chaotic Lower Reshanta and Chaotic Middle Reshanta also open as planner maps, with Guardian Lord Nahma, Watcher Kaira and Argo, the Spirit King among the bosses of the lower map. Chaotic Upper Reshanta and the arena maps have no boss markers, so they open as a bare map with the NPCs.
The Krao Cave map, with the portrait of each boss where the client places it.
Setting up the party
Add members one at a time. Each member gets a number, a role and a class. The roles are Tank, Dealer and Healer, and the class list is the Global classes. A plan holds no more members than the dungeon's group size, so a Krao Cave plan stops at five and an Abyssal Forge plan at ten. Removing a member renumbers the ones after it and keeps their places in every phase.
Phases, arrows, areas and notes
A fight is rarely one picture, so a plan is a list of phases. Add a phase for each stage of the fight, and a member can stand somewhere different in each one. The tools:
- Move drags a placed member or a note.
- Place member puts the chosen member on the map.
- Arrow draws a route, for example the path of a pull or a rotation around a boss.
- Area draws a circle, for a safe zone or a place to avoid.
- Note puts a line of text on the map.
- Erase removes the drawing or the member you click.
Drawings come in five colours, and undo and redo step back and forward through every change. Clear phase empties the shown phase without touching the others, and Remove phase deletes it.
Sharing and saving
Copy link gives an address that holds the whole plan: party, phases, positions, drawings and notes. Anyone who opens it sees the plan on the same map, with the party listed beside it. The address follows every edit, so the link in the address bar always matches what is on screen. Save keeps a named plan in your browser, and your saved plans are listed on the planner's index page.
