Aion 2 limits most repeatable content with counts that refill on a clock: dungeon entries, final boss kills, reward keys. The daily circuit lists every one of them with its refill and cap, shows the time until the next reset and keeps your ticks for each character until the reset clears them.
The reset clock
Two resets matter, and both fall at 07:00 UTC:
- The daily reset happens every day at 07:00 UTC.
- The weekly reset happens every Wednesday at 07:00 UTC.
The game's schedule states a single reset moment, not one per server region, so the countdown is the same for every region. The circuit shows the reset in your own time zone.
Daily: six counts
| Activity | Refill per day | Holds at most | Limit applies to |
|---|---|---|---|
| 5 | The server | ||
| 3 | 12 | The server | |
| 1 | 7 | The server | |
| Nightmare Attempt Count | 2 | 14 | Each character |
| Daily Attendance | 1 sheet of 14 days | The server | |
| Launch Celebration Shugo Check-In | 1 sheet of 7 days | The server |
The Shugo Festival keys refill by 3 a day up to a stock of 12, the Dimensional Invasion keys by 1 a day up to 7 and Nightmare attempts by 2 a day up to 14. The two attendance sheets are open from 30 September until 16 December and the circuit shows each only inside that window. The event timers show when the Shugo Festival and the Dimensional Invasion run, since the keys come from those events.
Weekly: 23 counts
Weekly counts are larger and mostly belong to the character. Most of them concern dungeons:
| Activity | Per week | Limit applies to |
|---|---|---|
| Conquest final boss kills | 35 | Each character, across 11 dungeons |
| 28 | Each character, across 5 dungeons | |
| Conquest and Transcendence cubes still unobtained | 10 | The server, across 16 dungeons |
| Exploration reward count | 7 per dungeon | Each character, for each of 9 Exploration dungeons |
| Subjugation Ticket | 3 | Each character, across 4 dungeons |
| 3 | Each character, across 6 dungeons | |
| 14 | The server, across 3 dungeons | |
| Sprout Badge reward | 14 | The server |
The three
Sanctuary dungeons, Abyssal Forge,
Corroded Decontamination Facility and
Chalice of Muspel, each take 4 attempts a week per character. Their final boss kill counts are separate: 1 for Abyssal Forge and 2 each for the other two.
Server limits and character limits
A server limit is shared by every character you play on that server. Duty Quests, festival and invasion keys and attendance fall in this group, so a second character on the same server does not give a second set of
Shugo Festival keys. A character limit belongs to one character, so the Conquest kill count of 35 is counted again for each of your characters. The circuit keeps server marks once per server and character marks once per character, which is why switching characters changes only part of the list.
Keeping track
Tick a count in the circuit as you use it. The tick remembers which reset period it belongs to, so after the next reset it reads as unused again while weekly ticks from earlier in the week stay. Ticks are stored in your browser. Each dungeon in the list links to its page.
What the list leaves out
The circuit lists counts that refill at the daily or weekly reset. Activities limited by playing time, such as
Abyss hours, and counts that refill every few hours, such as
Odyle Energy, are not part of it, nor is the monthly reset, because the client gives no usable clock for them.
