Cleric Stigma

Salvation

  • Nontarget
  • Mobile

Salvation: Cleric skill, Stigma. Learned at character level 22 and raised to level 20 for 75 Stigma Shard points. Cooldown 150s. 4 specializations change it.

Detailed Effects

Level20

The caster is immune to damage and status effects for 3s.

Cannot block certain powerful attacks. Unaffected by cooldown increase effects.

Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.

Cooldown
112s

Specializations

  • +100% Incoming Heal

    Lv. 5

    The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100%.

    Cannot block certain powerful attacks. Unaffected by cooldown increase effects.

    Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.

    Cooldown
    112s
  • Restores 20% of Max HP at the end of [Salvation]

    Lv. 10

    The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100% and restores 20% of Max HP when Salvation ends.

    Cannot block certain powerful attacks. Unaffected by cooldown increase effects.

    Tenaciousness, Salvation, Barrier Spell effects, and Unstoppable effect cannot be applied for 30s if Invincibility stacking is blocked.

    Cooldown
    112s
  • Grants base effect of [Salvation] to the party member with the lowest HP

    Lv. 15

    The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100% and restores 20% of Max HP when Salvation ends. Grants base effect of [Salvation] to the party member with the lowest HP.

    Cannot block certain powerful attacks. Unaffected by cooldown increase effects.

    Tenaciousness, Salvation, Barrier Spell, and Unstoppable effects cannot be applied for 30s if Invincibility stacking is blocked.

    Cooldown
    112s
  • Triggers [Salvation] when afflicted with Impact-type status

    Lv. 20

    The caster is immune to damage and status effects for 3s. Increases Incoming Heal by 100% and restores 20% of Max HP when Salvation ends. Grants base effect of [Salvation] to the party member with the lowest HP. [Salvation] triggers when the caster is afflicted with an Impact-type status.

    Cannot block certain powerful attacks. Unaffected by cooldown increase effects.

    Tenaciousness, Salvation, Barrier Spell, and Unstoppable effects cannot be applied for 30s if Invincibility stacking is blocked.

    Cooldown
    112s

Status effects

  • Salvation

    Buff, 3s

    Nullifies damage

    Nullifies status effects

  • Salvation

    Buff, 3s

    Nullifies damage

    Nullifies status effects

    +100% Incoming Heal

  • Salvation

    Buff, 3s

    Nullifies damage

    Nullifies status effects

    +100% Incoming Heal

    Restores 20% HP when effect ends

  • Salvation

    Buff, 3s

    Nullifies damage

    Nullifies status effects

    +100% Incoming Heal

    Restores 20% HP when effect ends

By level

LevelCharacter levelPointsCooldown
1221150s
2221148s
3221146s
4221144s
5221142s
6222140s
7222138s
8222136s
9222134s
10222132s
11224130s
12224128s
13224126s
14224124s
15224122s
16228120s
17228118s
18228116s
19228114s
20228112s
21110s
22108s
23106s
24104s
25102s