Gartua Helm: Unique Helm, item level 70, equip level 45. Sources: Looted from monsters. Enhances to +15 and over-enhances to +18.
Attributes
Soul binding attributes
4 attributes per binding, up to 4 skills- Incoming Heal3%
- 14.4% – 16.63%
- Double Chance1.2%
- 1.6% – 1.91%
- Endurance1.2%
- 2.4% – 2.83%
- Attack increase1.2%
- 1.6% – 1.91%
- Perfect Resist1.2%
- 3% – 3.52%
- Status Effect Resist3%
- 5.14% – 5.98%
- Weapon Damage Tolerance1.2%
- 5.76% – 6.69%
- Dexterity4%
- 9 – 17
- Constitution4%
- 15 – 24
- Willpower4%
- 9 – 17
- Attack4%
- 16 – 25
- Critical Hit5%
- 25 – 36
- Accuracy5%
- 34 – 46
- Defense5%
- 200 – 237
- Evasion5%
- 20 – 30
- Critical Damage Defense6%
- 205 – 243
- Back Defense5%
- 205 – 243
- Front Defense5%
- 205 – 243
- Critical Hit Resist6%
- 36 – 48
- Block6%
- 20 – 30
- MP6%
- 76 – 94
- HP6%
- 154 – 184
- Natural MP Regen6%
- 18 – 28
- Natural HP Regen6%
- 36 – 48
Soul Binding
| Bind | Kina | Binding Materials |
|---|---|---|
| 1 | 30,000 | |
| 2 | 42,000 | |
| 3 | 59,000 | |
| 4 | 83,000 | |
| 5 | 117,000 | |
| 6 | 164,000 | |
| 7 | 230,000 | |
| 8 | 322,000 | |
| 9 | 451,000 | |
| 10 | 632,000 | |
| Bindings 1 to 10 | 2,130,000 | |
| Reset | 300,000 |
Item source
Looted from monsters
- Lv. 51 Eternal Gartua10.3%Verteron: Eternal Isle
- Lv. 51 Immortal Gartua10.3%Altgard: Immortal Isle
Enhancement
- Average attempts
- 22.24
- Average Kina
- 10,295,535
- Average materials
Enhance Stone×130,852
| Step | Chance | Kina | Materials | Expected tries | After |
|---|---|---|---|---|---|
| +0 → +1 | 100% | 8,750 | 1 | Defense +20, HP +16 | |
| +1 → +2 | 100% | 12,500 | 1 | Defense +40, HP +32 | |
| +2 → +3 | 100% | 22,800 | 1 | Defense +60, HP +48 | |
| +3 → +4 | 100% | 35,000 | 1 | Defense +80, HP +64 | |
| +4 → +5 | 100% | 49,000 | 1 | Defense +100, HP +80 | |
| +5 → +6 | 100% | 65,000 | 1 | Defense +120, HP +96 | |
| +6 → +7 | 100% | 82,000 | 1 | Defense +140, HP +112 | |
| +7 → +8 | 100% | 99,000 | 1 | Defense +160, HP +128 | |
| +8 → +9 | 100% | 119,000 | 1 | Defense +180, HP +145 | |
| +9 → +10 | 100% | 139,000 | 1 | Defense +200, HP +162 | |
| +10 → +11 | 65%+5% per failure | 246,000 | 1.49at most 8 | Defense +220, HP +179 | |
| +11 → +12 | 50%+5% per failure | 370,000 | 1.86at most 11 | Defense +241, HP +196 | |
| +12 → +13 | 35%+5% per failure | 590,000 | 2.44at most 14 | Defense +262, HP +213 | |
| +13 → +14 | 25%+5% per failure | 920,000 | 3.03at most 16 | Defense +283, HP +230 | |
| +14 → +15 | 20%+5% per failure | 1,280,000 | 3.42at most 17 | Defense +304, HP +247 | |
| +0 → +15 | 10,295,535 | 22.24 |
| Step | Chance | Kina | Materials | Expected tries | After |
|---|---|---|---|---|---|
| +15 → +16 | 66%+5% per failure | 600,000 | 1.47at most 8 | Defense +20, HP +20, Damage Tolerance +0.5%, HP increase +0.5% | |
| +16 → +17 | 50%+4% per failure | 900,000 | 1.88at most 14 | Defense +40, HP +40, Damage Tolerance +1%, HP increase +1% | |
| +17 → +18 | 33%+3% per failure | 1,400,000 | 2.68at most 24 | Defense +61, HP +61, Damage Tolerance +1.5%, HP increase +1.5% | |
| +15 → +18 | 6,320,619 | 6.02 |